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Play Guide


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Parts & Status

Robot Structure

Robots are made up of parts which fall into the following main categories: Head (HD),
Body (BD), Arm (AM), Booster (BS), and Leg (LG). In addition, they may be equipped with a
variety of main/sub weapon type parts, Wonder Bits (EX) parts, and a few other special
types of parts such as accessories. Experiment with various part and weapon combinations
to develop your own customized robots.

Robot Structure

Robot Status

You may view the specs of each of your robots from the garage.

Robo's Parts structure

Robo's Parts structureA

  • Robot display
    You may change the display by checking the following boxes.
    1. IDLE: Displays the robot standing still.
    2. WALK: Displays the robot walking.
  • Edit Name
    Allows you to change the robot's name.
  • Edit Comment
    Allows you to write a comment about the robot.
  • Cost
    Displays the robot's cost. Equipping
    powerful parts and weapons will increase
    cost, meaning that stronger robots will use
    up more BP when destroyed in battle.
  • HP
    Displays the robot's HP. Robots lose HP
    when damaged and explode if their HP
    reaches zero.
  • Type
    Displays the robot's type. The four robot
    types are: Land (LND), Air (AIR), Artillery
    (ART), and Support (SUP).
  • Size
    Displays the robot's size. The three sizes
    are Small (S), Medium (M), and Large (L)
  • Status
    Displays the robot's basic status.
    1. Strength (STR): Determines the attack power of melee attacks.
    2. Tech (TEC): Determines the attack power of ranged attacks.
    3. Walk (WLK): Determines the speed of ground movement.
    4. Fly (FLY): Determines the speed of flight.
    5. Tough (TGH): Determines the probability of being
      stunned by enemy attacks. High TGH will also
      decrease the damage a robot sustains from
      successive hits.

Robot Status B

  • Parts
    Displays the parts that make up the robot.

Robot Status C

  • Level
    Displays the robot's current level, EXP, and activated cartridges. When a robot gains enough EXP to level up, it will be able to
    activate a new cartridge by clicking the LEVEL UP button.
    Cartridges enable various custom abilities and special status boosts.